Quickly design complex projects or collaborate with friends to undertake massive shared builds.Build highly detailed structures with powerful and intuitive tools.In this first video we can see some of that movement and some of the stellar environments:Īccording to SOE's fact sheet, in Landmark you can: Sony also noted that while development on the game has been ongoing since 2009, two years ago they overhauled the entire project, aiming to carve out something new in a market crowded with old ideas. "Make no mistake while great care has been taken to respect the extraordinary influence that EverQuesthas had in this industry and with our player community over the years, this is a boldly different game unlike anything that has come before." It represents the fundamental reimagining of the characters, lore and environments of the EverQuest universe," said Dave Georgeson, Director of Development for the EverQuest Franchise, Sony Online Entertainment. "EverQuest Next is not the continuation of a familiar story. Too many MMOs make you walk places at altogether unacceptable and uninteresting speeds (he said, pointing at Guild Wars 2.)įans of EverQuest should expect something entirely new, the developers said today. It looks fun just to move in this game, and so it should. There's an element of parkour to the character movement-leaping about from ledge to ledge, sliding down sandy hillsides, gliding over all.Īt one point, characters almost fly through the environments, reminding me weirdly of Journey. Orcs, it turns out, are apparently driven by a lust for gold.įrom what we've seen so far, the game looks lovely and combat and movement are fluid and fast. What does the future hold for EverQuest Next and Sony Online Entertainment? It's in the players' hands, and we like it that way."Įven the AI is getting a nice overhaul, with monsters attacking you not just for the fun of it, but to get at (for instance) your gold. "Today, many MMOs fail because players consume content faster than developers can create it. With EverQuest Next, we're creating a living world that players are part of and empowering them to produce new content alongside the development team. ![]() "With EverQuest Next, we're going back to our roots - a space we defined with the EverQuest legacy - and ushering in a new era of MMOs: The Emergent Era," said John Smedley, President, Sony Online Entertainment.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |